package com.elhakimz.matra.ui;
/**
 * Copyright (c) 2009, Andrew Carter All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this
 * list of conditions and the following disclaimer. Redistributions in binary
 * form must reproduce the above copyright notice, this list of conditions and
 * the following disclaimer in the documentation and/or other materials provided
 * with the distribution. Neither the name of Andrew Carter nor the names of
 * contributors may be used to endorse or promote products derived from this
 * software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */


import com.jme.input.InputHandler;
import com.jme.renderer.Camera;
import com.elhakimz.matra.ui.OrbitAction;
import com.elhakimz.matra.ui.CameraFocusInputAction;

/**
 * A special input handler for using the camera Orbit action and the Camera Focus action.
 *
 * @author Andrew Carter
 */
public class InputManager extends InputHandler {

	private OrbitAction orbit = null;

	private CameraFocusInputAction cameraFocus = null;

	/**
	 *
	 * @param camera
	 */
	public void setup(Camera camera) {

		orbit = new OrbitAction(camera);
		addAction(orbit, InputHandler.DEVICE_ALL, InputHandler.BUTTON_ALL, InputHandler.AXIS_ALL, false);
		cameraFocus = new CameraFocusInputAction(camera, orbit);
		addAction(cameraFocus, InputHandler.DEVICE_MOUSE, InputHandler.BUTTON_ALL, InputHandler.AXIS_ALL, false);
	}

	/**
	 *
	 */
	@Override
	public void update(float time) {

		super.update(time);

		cameraFocus.getController().update(time);
	}

	/**
	 *
	 * @return
	 */
	public OrbitAction getOrbit() {

		return orbit;
	}

	/**
	 *
	 * @return
	 */
	public CameraFocusInputAction getCameraFocus() {

		return cameraFocus;
	}
}